4D Unified Math
and
Its New Unified Field Theory
Proposal
Author:
Warren E. York
Infonet
Research
Infonet@home.com or warren.york@Juno.com
Abstract: The author will present for the first time anywhere
a new dynamic mathematical aid to be used as a tool in the dimensional analysis
process. This new aid will allow both
the dynamic and the static analysis to be performed at the same time on any
base line formula or equation. This
will allow any individual schooled in the basics of our present static
mathematical processes to work with any level of math from the lowest to the
highest forms. The author has developed
this new math process (4D Unified Math) in order to extract both Time and
Gravity from Albert Einstein’s Energy/Matter equation E=mc2 into a Unified Field equation E=mc2
:: E=mc*<-2->.
Introduction:
This paper has been written in a nonstandard format
in order for it to be understood by both layperson and professional alike. The author feels not only professionals but
the common person should also be allowed access to advanced concepts that are
normally presented in such a rigid scientific format that they prevent comprehension
without advanced disciplines to be undertaken first. Extensive graphics are used to allow the average person to
visually grasp a normally incomprehensible abstract concept without the rigid
discipline of higher math. The 4D
Unified Math presented in this paper will allow that same average person to
grasp the theme presented without actually knowing the details and actual
higher math process.
Also with the aid of the Internet a new era has been
born. It offers a platform that allows
any person to express their own work without censorship or having to be a part
of the academic elite. The author has
chosen the Journal of Theoretics6 for just this reason in his first
publication as its format offers an atmosphere where the accomplishments of
others can be noted and considered; an important point as never know where our
next breakthroughs may come from.
The author presents here for the first time a
glimpse of a Unified Field Theory based on the Light concept. The author also presents a new electron
model and a new mathematical aid, 4D Unified math. The author developed this aid as a tool to be used in our
presently accepted “Dimensional Analysis”5 process. This allows for the ability to extract both
“time” and “gravity” from Albert Einstein’s famous Matter to Energy equation, E
= mc2 into the Unified Field Equation E = mc2 :: E = mc*<-2->
as written in conventional and 4D Unified Math format.
The Basics of 4D Unified Math:
Mathematics
is the study of the measurement, properties, and relationships of quantities by
using numbers and symbols [from Middle English mathematik, from Old French mathematique,
from Latin math¶matica, from Greek math¶matik¶
(tekhn¶),
mathematical (science), feminine of math¶matikos, mathematical] while 4D
Unified Math is a dynamic representation (real time) of a target under the
mathematical descriptive process. Most
of the other mathematical processes today only represent a static
representation (snapshot) view of the target.
4D Unified Math incorporates a geometrical and trigonometric
representation of the target through a conventional mathematical baseline
equation or formula. It is not a direct
arithmetic calculation but rather a dynamic representation describing patterns,
shapes, and forms based on constants and powers of ten. It’s foundation is that speed of light (c)
squared can be linked back to Albert Einstein’s Energy/Matter equation7
E=mc2. 4D Unified Math
bridges across the wide span of present mathematics from the quantum level
(geometric based) to the physical level (arithmetically based). This is to say that 4D Unified Math allows
for real time target observation on any level from the virtual to quantum as
well as the physical interpretations of the Euclidean laws.8 4D Unified Math is basically a plug and play
process giving access to all inquisitive individuals.
Most
of the present forms of math are nothing more than a virtual image represented
by numerical numbers. If I were to give
you the numbers 5, 6, and 2 and tell you to draw or build a box, you should be
able to transform these numeric values into the proper representations of
length, width, and height, yielding a scaled drawing or an actual physical
box. Even in higher math, the numeric
values will be some sort of a virtual representation a process going on. At any level, all images however will be
presented in snapshot or static form.
4D Unified Math is a true unified math for it will always link back from
any base line equation or formula to the basic Energy/Matter equation presented
by Albert Einstein, E=mc2.
4D Unified Math does this based on certain specific factors and
considerations in relationship of constants, symbols and powers of ten
associated with patterns, forms, and shapes.
4D
Unified Math is based on the speed of light squared through the interaction of
field patterns and their resultant physical shape and form. The discussion on
just how 4D Unified Math is connected directly to the speed of light will be
discussed in a paper on our Unified Field Theory of Light at a latter
date. The key components used in 4D
Unified Math are constants and special sets or symbols. The use of the power of ten is that of a
scale (logarithmic) or level (zoom factor) observation on the target in
question. Though the constants will represent known arithmetic values they are
not to be calculated as mathematical functions during the process.
4D Unified Math Root Equation
E=mc2:
By
using E=mc2 as our root equation for the 4D Unified Math process,
all equations or formulas that are processed by 4D Unified Math will always
link back in some manner to that root equation. This is the unification of the equation across the span of the
mathematical spectrum under observation.
To understand this, we will have to take a brief look at our unified
field theory of light first. Now just
what is our root equation E=mc2 telling us? This equation is known as the Energy/Matter
equation, which expresses the interchangeability of matter (at rest), and
energy. This equation has been
demonstrated with the detonation of our first atomic bomb known as the A-bomb
(nicknamed Big Boy).
Force Fields and Shapes:
The
shape of an object is governed by the patterns produced by the force and or
forces (gravity in this case) acting on the formation of atoms and or
molecules. What shape will a free-floating droplet of liquid take in a zero
gravity environment? We know that all
matter will automatically have its own internal gravitational field attached to
it due to the displacement of Space, whenever matter is formed. Now notice I said gravity field and not
electromagnetic field. Both fields are
real but they are not the same and do not have the same force field patterns
associated with them. To simplify
things, I have posted a graphic of what the force field patterns of both the gravitational field pattern
(quadruple) and the electromagnetic field pattern (dipole) look like around
matter (Fig.1).2 Notice the
shape taken on by the overall fields will be one of a sphere or ball. This is
evident from just looking at our own planet and solar system. The pattern is
truly universal as has been confirmed many times over. Until now, nobody has drawn what the pattern
of a gravitational field would look like. We have seen what an electromagnetic
pattern looks like but not that of the gravitational field. This pattern is the basis of our unified
field theory of light and has been found to sustain current findings in the
actual world and available data. Look
at the shape and the patterns that form the single shape of a sphere. This is the shape one should think of when
they think of basic matter and a gravitational field. We can say that the shape a gravitational field will produce a
ball-like shape if the object is free to seek the flow lines of that force. Now let us look at these force fields and
the patterns and shapes they form, keeping in mind that 4D Unified Math is all
about these patterns as associated with their linked constants or “special
symbol”9 identification.

Three basic steps in
the 4D Unified Math Process:
Step #1: State the Formula or Equation and then
Function Identification
Formula or Equation
Example #1A: E=mc2
Example #1B:
A=4Pi
r2
Function Identification
Example #1A = Energy equals
matter times c2 (the
speed of light squared).
Example #1B = Area of a sphere
equals 4 times Pi times the radius squared.
Step #2: Identify the constant and or special symbols
Example #1A our constant is c2.
Example #1B our constant is Pi (approx. 3.141592654…).
Step #3: Association of
constant/symbols with a specific pattern, form, or shape.
The third step in applying the 4D Unified Math
process to an equation or formula is to associate the proper pattern with its
represented constant. We will start
with the above example of the patterns formed by matter and its associated
constant of Pi from our root equation E=mc2 and display it in our
first base line equation. This is the
shape matter takes as calculated by the area of a sphere (A=4Pi r2). Now we have already covered why matter will
take on the form of a sphere do to its energy into matter transformation in
E=mc2. That particle of
first matter that is formed is none other than a single electron to be
exact. That shape is also described by
our equation for the area of a sphere in A=4Pi r2. This same shape is also what an electron
(our first piece of matter from energy or light in the form of paired photons
per our Unified Theory and not conventional thought) takes on. In our root equation our constant is the
speed of light squared which is directly related to the shape or form caused by
gravity and again represented by the equation for the area of a sphere. In that area equation, we find Pi as our
constant. So our base line equation
describing the shape or form of matter due to gravity is the equation A=4Pi r2. I am trying to point out how A=4Pi r2
is linked to our main root equation E=mc2 through the sphere shape
dictated by its own gravitational field which is hidden within our
matter/energy root equation E=mc2.
Even c2 is telling us something very important about the
nature of quantum time. It takes twice
as much quantum time though since both of the arrows of time flow exist at that
level to make up only one unit of our physical time. Physical and quantum time are two very different states of
existence. With the aid of 4D Unified
Math, Pauli matrices9 and trigonometry we will be able to extract
both the time gravitation components interlaced deep within our root equation
E=mc2. 4D Unified Math
provides the imagery making it all possible.
4D Unified Math helps to reveal nature’s hidden patterns such as gravity
and time.
Recognizing Patterns, Forms,
and Shape from Constants:
First
there is the basic arithmetic Pi, which equals 3.14156…, and second there is a
trigonometric Pi, which is the equivalent to our arithmetic Pi but has an
arithmetic value of 180 degrees instead of 3.1415…. Now this brings up our first association with a constant (Pi in
this case) and shape/patterns. Although
our arithmetic Pi has a numeric value, we find that the actual representation
of Pi will always have to do with first a curve or arc and then when closed
looped back on itself upon completion, taking on the shape or pattern of a
circle. Now when using our arithmetic
Pi we are measuring distance of an arch or completed circumference of that
circle. This is the physical or Space
part of our continuum’s matrix dealing with distance. Now if we look at a triangle we will notice a similarity in definitions
of Pi. The shape that a triangle forms
is also that of a closed loop system.
It comes back upon itself as in the arc forming a completed circle once
the ends are brought together (closed loop) upon itself. Think of it as a circle with straight
sides. Instead of a 360 degree circle,
we have a 180 degree (the “Law of Sines” states that the sum of the angles of a
triangle will always equal 180 degrees).
By unfolding our Pi circle with straight sides (a triangle) we will have
just one straight line or in reverse, a straight line folded over on itself to
form a closed loop whose angles will always total 180 degrees. This is the quantum or virtual part of time
aspect (our VZPEL – Virtual Zero Point Energy Level or “arrows of time” in our
theory)11 of our continuum’s matrix. Figure 2 below tries to graphically show these concepts.
Fig. 2

The Patterns of Pi
Using
the constant Pi, below is a list what patterns and their associations we should
find.
Scale
Motion
Shape Value Base Root
|
Physical
|
arc
|
circle
|
3.1415…
|
Base line
|
|
Quantum
|
angle
|
triangle
|
180 degrees
|
VZPEL
|
[Note: In
the quantum world we are in so close (scale wise) that our virtual zero point
energy line (VZPEL) only seems like a straight line but actually has a 3 degree
arc associated with it. For all
purposes here we shall consider it a straight line however. On the quantum level this virtual line
represents both arrows of time flow.
Again, see the paper on our unified field theory for details.]
Association Pattern linked to the association
|
Line
|
180 degrees, angles, VZPEL,
quantum world view, triangle
|
|
Circle
|
Pi, 3.1415…, arc’s, base
line root, physical world view (matter)
|
So,
depending on the target’s scale and level of association we should have a
mental image of the pattern and shape of the target in question from the base
line equation or formula under study by using the 4D Unified Math process of
pattern association. In 4D Unified
Math, each target is guilty through association of the patterns it presents
from the normal mathematical processes.
Even in conventional math processes, the numeric data is no more than a
static image or a snapshot of the target under calculation. 4D Unified Math brings this static image
into immediate comprehension and paints the dynamic picture (overall pattern)
of the target’s real time motion and appearance even though it may be invisible
to our eyes at the moment. So if we are
working with something that takes on the shape of a circle or sphere in the
physical world we should associate that basic shape with matter and the forces
that direct that shape. The shape
matter takes on in zero gravity is due to its own internal gravitational field. Now to show how the gravitational field is
extracted from E=MC2 you will have to consider our unified field
theory and look at our new model of the electron we call the YGEM (York, Geier
Electron Model).
Let’s work our equation for the
first basic shape produced by gravity when matter is formed. We will use 4D
Unified Math to see if we are in agreement with our Unified Field Theory and
the field pattern formed from the particles gravitational field. We know the shape it should take is that of
a sphere. This is from observation and
what we see taking place in space. Now the first physical formation according
to our theory of matter that should be formed is the electron. Our theory states paired photons (energy)
form into a photonic field known as a gravitational field. This means that in our basic area of a sphere
equation we should find all the components needed to build our electron. In this case it will be our electron
accordingly to theories electron or the YGEM.
We should find the internal or sub-quantum level pattern of 4Pi. That is we should find 4 circle pattern
formations within our single electron or first particle considered matter. Those four circle patterns are the ends of our
two photonic (paired 918 photons) quantum time tunnels or local space quantum
worm holes. Each circle pattern
represents either an inlet or outlet portal for each tunnel. The basic arithmetic equation for the area
of a sphere is of course A=4Pi r2. The r 2 is our zoom factor or scale of view. This tells us we are working on the physical
and quantum level of matter together.
Now lets look at our new electron model (the YGEM) and see if we can
plug in our constants of 4Pi’s (being
a quantum level or that which making up the physical object, our electron) by
using our 4D Unified Math concept (see Fig. 3 below).
Fig. 3

As you
can see by the four internal dark circles representing Pi in our 4D Unified
Math graphic of our theory’s electron (the YGEM) that there is a direct plug in
for each Pi of four each. Our level or zoom factor in this case is “r2”
allowing us to view both the internal and the external levels. Also our outward circle or the sphere itself
represents our particle, the electron as a composite. Lets look at our shape of a sphere and the electron. This again is the pattern dictated by our
gravitational field around all matter.
We will just call our electron a ball for now and let it represent the
total sum of matter known as its mass. We
will superimpose our internal quantum time field patterns (the two photonic quantum
worm holes or time flow tunnels) over our ball and we get both the
gravitational field pattern and the electromagnetic pattern. We have just addressed both time and gravity
from the matter and energy equation E = mc2. This has never been done before and it is
what makes our YGEM the basis of a true unification process. From this we can write the equation E = mc2 into its unification form of E = mc2 :: E = mc*<-2->. See our electron, the ball in figure 1 above
again showing both the electromagnetic field patterns known as “B” in the
drawing or dipoles and our gravitational field patterns “A” in the drawing
known as quadrupoles. Now we’re
starting to see both the inter field structures and the outward or physical
collective shape of our electron, the ball.
As you can see, our particle the electron is considered matter with its
electromagnetic and gravitational fields as a unified field process will also
fit the description of a single planet.
All this information and more is extracted from one simple basic
equation (the area of a sphere A=4Pi
r2), and our unified field theory (the YGEM) by 4D Unified Math
based on E=mc2.
The unification of the Area of
a Sphere equation and E=MC2 via 4D Unified Math:
When
we think of the shape of matter caused by its own gravitational field we should
think of a sphere. We know all matter is made up of energy for the equation
E=MC2 tells us this. Our theory states that energy is in the form of
light squared in that same equation or paired photons to be exact but not
accepted yet by conventional science as of yet however.
4D Unified Math graphic for
Spin ½ of the electron (based on our YGEM):
In this section we are going to discuss the actual spin of a
particle. For those that already
do not know it, our basic electron has what is known as a particle spin ½. This translates into 720 degrees of
intrinsic spin. We also know in the
physical world it is impossible to get 720 degrees out of just one rotation
(360 degrees) of the particle. This is why it is called intrinsic spin and not
rotation or angular momentum, as most believe.
Angular momentum is on the physical or matter level and intrinsic spin
is on the quantum or virtual level. The
720 degrees is on our virtual quantum level and not on our 360-degree physical
or matter level. Using degrees should
again bring to mind that with 4D Unified Math the use of degrees and triangles
or using the “Law of Sine’s.” Now we
can use the intrinsic spin of Pi approach or the quantum VZPEL (our arrows of
time flow), arithmetic Pi or conventional higher math such as Pauli’s Matrices
to obtain our spin ½ particle for both our conventional electron and our YGEM
(new electron model). The first
graphics below are using arithmetic Pi to obtain spin ½ for our first particle
of matter the electron (YGEM) from both the arithmetic and the 4D Unified Math
view. Notice they both agree with
current findings.
Arithmetic Pi
A.
Time Unit | Spin
degree | x Pi =
Pi
1/10-------------
72 ------------ 1.2566
-------- .4
2/10------------- 144 ------------ 2.5132 -------- .8
3/10------------- 216 ------------ 3.5132 -------- 1.2
4/10------------- 288 ------------ 5.0264 -------- 1.6
5/10------------- 360 ------------ 6.2831 -------- 2.0
6/10------------- 432 ------------ 7.5396 -------- 2.4
7/10------------- 504 ------------ 8.7962 -------- 2.8
8/10------------- 576 -----------10.0528 ------- 3.2
9/10------------- 648 ----------- 11.3094 ------- 3.6
10/10-----------
720 ----------- 12.5663 -------
4.0
4D
Unified Math Graphic


By
placing our quantum “time mark” for Pi as
I1, we can see how each rotation of Pi from 0 degrees to 720
degrees yields our final 4Pi or spin ½ of our electron (YGEM). This is done by following our physical TIME
MARK of Pi on a quantum level yielding
intrinsic spin or 720 degrees. If you
want to work the same problem on strictly the quantum level you will use our
VZPEL or arrows of time flow but using trigonometric Pi and “The Law of Signs”
with the same results exactly or you can use Pauli matrices.

Trigonometric Pi
Pi
/ Sign 1 = 180.0091 degrees
Pi
/ Sign .5 = 360.0045 degrees
Pi / Sign
.333 = 540.5435 degrees
Pi / Sign
.25 = 720.0022846 degrees
Pi /
Sin 0.25 or our ¼ (4Pi on our physical
level) = our intrinsic 720.0022 degrees once again. This is quantum level of 4
portals, which is one complete cycle of intrinsic spin in the virtual quantum
world. This in turn is equal to one complete rotation (angular momentum) of 360
degrees in the physical world.
Notice
we just used the hidden factor (variable) of quantum time flow to solve the
same spin factor as observed on our physical level. Nobody has ever identified time on a quantum level before as
being part of making up our physical level of time. Keep in mind they are both time but not in the same state of
existence. This means by changing the
spin of a particle we can now work with time in the lab on a quantum
level. This satisfies the hidden variable
for the hidden variable theory as a single particle theory. “Spin is the basic
property of particles and it is derived from quantum physics…”12 So
this is the answer to the classical analogue for spin that Xiaodong Chen,
Department of Physics, University of Utah, Salt Lake City, UT talks about in
his paper, “A New Interpretation of Quantum Theory – Time as Hidden
Variable”. Our single particle is none
other than the electron (our YGEM). Dr.
Chen has the basics of the concept but is lacking the model. Again, that model
is the basic electron. We claim the electron is made up of 918 paired photons.
We have just satisfied the conditions for the area of a sphere for our first
matter particle shape plus the conditions for the spin of that basic particle.
With 4D Unified Math, all we need to do is plug in the 4Pi’s for each portal and
calculate as we did with arithmetic Pi or trigonometric Pi and obtain the exact
same results as current findings for a particle with a spin ½ or 720 degrees.
We will go one step further and calculate the spin of a particle ½ by using
higher math such as Pauli matrices. We
will then plug in 4D Unified Math to meet the same conditions set up in
equation number 18 on the calculations below.
Notice that using 4D Unified Math will yield more data than our current
lower or higher math methods. With 4D
Unified Math we get the composite, dynamic view of the particle and its
unification process. Look at the YGEM,
4D Unified Math intrinsic spin graphic and the other modern math methods again
and you should see the connection. This is exciting for it makes that connection
between our quantum world and our physical world as a one-particle theory. This
is the unification process. A unified field theory based on light. Time and gravity can now be extracted and
engineered under specific conditions where it was only a word before.
Finally
let us compare Pauli matrices for our spin ½ particle and our 4D Unified Math
graphic (dynamic drawing) of our electron the YGEM. Again they are in total agreement but notice with 4D Unified Math
every point of intrinsic spin is plotted where Pauli matrices only hits upon
the three positions for quantum Pi (our
I – in and O – out portals) in the matrices from the intrinsic spin ½
particle. In Pauli matrices, instead of
using Pi as our constant we will use the special set of symbols of the
matrix. The symbols will again match up
directly with our 4D Unified Math as plug ins.
Pi is our portals for the photonic (our theory) inlets and outlets of
time flow. The matrix also uses I’s and
O’s as special symbols in the matrix lattice.
If we plug in our 4D Unified Math I’s and O’s, we will get the direct
results of spin ½ intrinsic spin for our particle. The spinors translate into
our photonic tunnels. See equation
Number 21 and 22. There can be no doubt
that all the methods of math check out.
The 4D Unified Math makes the hidden patterns and variables now visible
and for the first time intrinsic spin has been graphed. I was told that one could not graph intrinsic
spin for it was not tangible. 4D Math
has proven that wrong and has given us access to areas only before thought out
of reach by present technology. It
should not take much imitation on the possibilities man can now reach armed
with this knowledge. These are only our
infant steps into the doorway to a new technology and theater of physics. Now lets look and compare the spin ½ for our
particle using Pauli matrices and the relationship 4D Unified Math plays in the
dynamic process involved. Intrinsic spin for a particle ½ using Pauli matrices
is presented next. This is the standard method in calculating for single
particle intrinsic spin ½. The
comparison using 4D Unified Math and Pauli matrices will follow.
The
following reference for spin ½ of the electron is using Pauli matrices
mathematics.

Pauli matrices vs. 4D Unified
Math graphic:
By Association:
180 Degrees 540
Degrees 720 Degrees
Identification
of the root equation:
E = mc2
E = Energy (photons or light is
a form of energy)
M = Matter (The shape matter
takes on due to it’s gravity field is that of a sphere)
C2
= Light
(photons are considered light) Light squared are the 918 paired photons
that
represent the forward and reverse arrows of TIME flow.
Note: M or matter is made up of our 918 paired
photons producing our electron (YGEM)
Or C2.
There is a force produced (due to rigidity in space of our VZPEL or
Quantum gravity) by the paired photons. The force felt is now known as
inertia.
(Resistance to change) This force now translates into what is called
“rest mass”.
Hence our energy to matter equation is complete.
4D Unified
Math for root equation E = MC2:
E = the 918 paired photon energy that is
released when the particle (electron)
returns to its photon state of free photons.
M = The rest
mass force produced by the 918 paired photons. (YGEM)
C2 =
The two 918 paired photonic tunnels (quantum gravity & arrows of
TIME)
Note: In 4D Unified Math C2 represents
the 4Pi portals of the two photonic tunnels
This is where the hidden variables for TIME and Gravity are hidden for M
or
matter (rest mass).
Basic
sphere shape equation formed from the gravitational field around all matter:
A =
4Pi
r2
A = Area in the shape of a sphere
4Pi
= 4 times arithmetic Pi
r2 =
radius from the center of the sphere out to the edge of the sphere on a
plane
4D Unified
Math for A = 4Pi
r2
A = the total area in the shape of a sphere
4Pi
= 4 portals openings on the
quantum level of the two photonic TIME tunnels.
Note: This
is where the hidden variables for TIME and Gravity are hidden for
solid matter. Has no meaning for
open space objects or areas other than shape.
r2
= the observation of both
quantum and physical states
By using the 4D Unified Math method, one can zoom in
or out to any level set by the baseline equation or formula and use
conventional math to extract hidden information. 4D Unified Math displays the
shapes and patterns of the dynamic process in question. Once those patterns or
fields are uncovered we can calculate additional information pertaining to the
object and process it possesses. The author has applied 4D Unified Math to an
abstract equation known as the OMEGA formula and found it to link back to our
energy/matter equation E = MC2 once again. The author has not been
able to explore the limitations of 4D Unified Math at present however.
Author’s claim:
“Parallel Coexistence of Local Time Frames within Local Time Frames of
Relativistic Time Dilation observed as predicted by theory, conventional math,
4D Unified Math calculations and actual observations/findings of current
science.”
There has been yet another breakthrough or
realization in the on going research into our unified field theory utilizing
the 4D Unified Math process. These simple
findings are what Pulitzer Prizes are made of, simple but yet very profound in
revelation. It is in agreement with the
present findings of both current science and our theory explored with 4D
Unified Math. The author offers for your consideration the first known
published claim to the realization that Intrinsic
Spin is the physical observation of an actual relativistic time dilation
itself. The author will include this
latest finding and his claim demonstrated by a single graphic below for peer
review and consideration along with this paper and its contents. The important thing to remember in this
latest claim is that man has been looking at distant space objects for
observations of possible time dilation’s as predicted by Einstein. Evidence of time dilation has been right
here at home all along right under our very noses. The author makes the latest astonishing claim that “Intrinsic spin is an actual relativistic
time dilation observation within our present local time frame window.” This answers why man sees such strangeness
when he tries to observe the quantum realm from our physical local frame of
time. This answers how we get 720
degrees of intrinsic rotation out of an object with only 360 degrees of angular
momentum. Intrinsic is the observation
of a second local time frame at relativistic speeds within our primary or
present physical local time window of observation. If we could ride the relativistic particle even at its slow 0.01
C speed we would see things very normal in the quantum realm yet the physical
realm would now become the strange observation. Notice the author makes the claim in the graphic that no matter
what “Local time frame” the observer is in, the “Distance” of the Speed of Light will still be 186,000 miles/sec, no
matter what. The key word is “Distance” and not just speed of
light. The distance (as in the measure of length) of the speed of light is a
variable (relative) where the speed of light itself is a constant. This allows us to observe events that
seem to exceed the speed of light (FTL – Faster Than the Speed of Light) or
actually seem to slow down the observation of the speed of light. This in fact is currently taking place in
present time science observations. This
opens the door to new possibilities never before thought possible or even
tangible.

Conclusion
By using spin, the
basic property of particles as derived in quantum physics, we can interpret and
define the elusive hidden variables and components of time both on the physical
and the quantum levels under laboratory conditions. The present math including
the 4D Unified Math process and our new model for the electron (YGEM-York,
Geier electron model) along with our unified field theory of light are all in
agreement with current findings and established measures. This all indicates
more than just another theory but rather a tangible and engineerable concept
with all the trimmings, such as new model (YGEM) and the authors mathematical
aid of 4D Unified Math.
The author is in hopes
this paper will inspire others to open their minds and explore the unlimited
possibilities never before considered tangible. Armed with this new view and approach to the concept of a unified
field theory, it’s mathematical aid 4D Unified Math and the realization that
time itself is within our engineerable grasp, man will be taking his first real
steps to the stars and development of actual warp drive capabilities to get him
to the stars and beyond. I open the
door in hopes other visionary minds will venture in the direction of taking
those initial steps. Current findings,
the math, and our limited testing has shown the concept is a solid one and
within our current development capability.
Already in the news we find claims of FTL (Faster Than Light)
capabilities, and new light (photon) fuel propulsion sources. These are but
mere steps away from true first generation warp drive capabilities, our ticket
to venture to the stars and beyond. The possibilities are endless.
References:
1.
American Heritage, "Talking Dictionary",
CD-ROM, Third Edition, Version 3.6a
2.
Scientific American, August 1996, p.50, "The
Stellar Dynamo”
3.
The Pocket Professor, "Over 1000 PHYSICS
Formulae", The Universal Gravitation Law, p.90,Electrostatics - Coulomb's
Law, p. 141
4.
The Pocket Professor, "2500 MATH Formulae",
p. 136, Area of a sphere
5.
The Einstein Hoax, By H.E. Retic, p.1.4, http://vicone.com/~retic/hoax0.htm
[moved/inactive 8/2001]
6.
“Journal of Theoretics” http://www.journaloftheoretics.com, e-mail address: archive@journaloftheoretics.com
7.
The Theory of
Relativity & Other Essays by Albert Einstein, ISBN 1-56731-247-0
8.
“Mathematics” The Harper Collins Dictionary by E.J.
Borowski & J.M. Borwein,ISBN 0-06-461019-5
9.
Spin ½ using Pauli matrices: http://lobelia.physics.wisc.edu/duncan/phys531/moremag/node5.html
(inactive/moved when checked 8/2001)
10.
Algorithm for Time generation, “The Mathematical origin
of TIME by Boris Rybak http://ourworld.compuserve.com/homepages/magine1/news.htm
[inactive/moved 8/2001], e-mail address: cyril.magine1@education.gouv
11.
GAPF – Quantum Gravity: http://members.home.net/infonet/Research/gafp1.htm
(link inactive/moved when checked 1/2002)
12.
A New Interpretation of Quantum Theory – Time as Hidden
Variable by Xiaogong Chen http://xxx.lanl.gov/abs/quant-ph/9902037
Acknowledgements:
Warren E. York, Research
Associate (Theory
concept, YGEM, 4D Unified Math, Relativistic TIME Dilation). Permanent E-mail address: warren.york@juno.com. Alternate site e-mail address: infonet@home.com. URL: members.home.net/infonet/Research
Charlotte Geier, Research Associate
(Theory concept, YGEM, Intrinsic
spin). Permanent
E-mail address: charlotte.geier@juno.com.
Addendum:
The following is on our unified
field theory of light. It shows the
same information we just discussed. It is in reference to gravity and 4D
Unified Math. See if you can follow the thinking and the patterns related to
gravity extracted with our 4D Unified Math concept. Notice we are only singling in on the gravity aspect of the total
hidden variable information contained. The constant used here is that of Pi.
GRAVITY
grav·i·ty (gr²v“¹-t¶) n. 1. Abbr. gr. Physics. a. The natural force of
attraction exerted by a celestial body,
such as Earth, upon objects at or near its surface, tending to draw them
toward the center of the body.
b. The
natural force of attraction between any two massive bodies, which is directly
proportional to the product of their masses and inversely proportional to the
square of the distance between them.
c. Gravitation. 2. Grave
consequence; seriousness or importance:
They are still quite unaware of the gravity of their problems. 3. Solemnity or dignity of manner. [French gravité, heaviness, from Old French, from Latin gravit³s,
from gravis, heavy.
DEFINITION BY THEORY:
Gravity: a. Gravity
is the displacement of Space/Time due to the formation or placement of matter
within that fabric of Space/Time
itself. b. Its force is the
displacement felt by the nucleus of atoms caught within the photonic
TIME flow field of Space/TIME wanting
to return to its VZPEL (Virtual Zero Point Energy
Level) or its lowest point in the Continuum (Hyperspace State). c. It is an elasticity property of Space/Time (The Continuum). d. Its substance is photonic in Nature and is produced by the paired photons fields
flow of TIME now known as part of matter. e. The
shape of the photonic TIME flow field is that of a quadrupole pattern. (See Figure 9 below) f. Gravity
is both a push and a pull force process of which the pull is the dominant force since the arrow of
TIME is one of a positive direction from our physical world’s view.1
THE UNIVERSAL GRAVITATION LAW3
(1)
Quadrupole Pattern - Quantum by Nature
Also See: Electrostatics
(Coulomb's Law)3
(2)
Dipole Pattern
- Physical by Nature
THE 4D MATH CONCEPT OF: Gravity
The
4D Math concept is obtained from the targets geometrical shape known as its Area in relationship to
any mathematical constants used to
describe that area. 4D Math's Area
= conventional math's MASS.
In the case for the target above the conventional math's Area would be written
as such:
A
= 4 x Pi x r2 (3)
Constants
= Pi The constant is used 4 times in this case. In 4D Math the
constant of π is equal to the geometric shape of the inlet and outlet
portals of the TIME tunnels created by the 918 paired photons. Pi = 90 degree shift or change in direction of
motion of the fabric of Space and of TIME. By using 4 π you are describing
the formation of the two photonic wormholes (2 inlets & 2 outlets of
1π each) of the photonic GRAVITATIONAL FIELD seen as a
Quadrupole Pattern. Therefore gravity is a by-product of paired photons with
inertial mass. [mI = mr = m0]A or
[918 paired Photons = 1Electron] (See Fig. YGEM).